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kashit's avatar

Implementing handles with Three.js

I want to make a 3d tool. I realized it wouldn't be too difficult, because the orientation, size, etc. can easily be configured and changed, you just need to implement the UI to do this; however, the hard part would be to implement the handles. I was thinking that the handles in Paint 3D is the easiest to implement, but I am not sure how to do this since there's no tutorial that shows you how to do this while there are plenty of tutorials that shows you how to place 3d objects, implement the camera and drag and drop functionalities.

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Jordan_Acentrix's avatar

Can you explain a little further by what you mean by handles? I believe you are talking about constructing an actual 3d handle for example on a teapot?

I am currently implementing a 3d door viewer and have found that the best way to load a model is to provide a .gltf file

kashit's avatar

I want to make a 3d tool. I realized it wouldn't be too difficult, because the orientation, size, etc. can easily be configured and changed, you just need to implement the UI to do this; however, the hard part would be to implement the handles. I was thinking that the handles in Paint 3D is the easiest to implement, but I am not sure how to do this since there's no tutorial that shows you how to do this while there are plenty of tutorials that shows you how to place 3d objects, implement the camera and drag and drop functionalities https://192168ll.link/ .

I got this,...

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