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About This Episode

If a class is the blueprint, then an object is an instance (or implementation) of that blueprint. In this lesson, you'll learn how to create multiple instances of a class, how to define and set internal state, and how to declare static constructors that better reflect how you might speak in real life.

Published on Nov 25th, 2019.

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Episodes

  1. Section 1 Constructs

    1. Classes

      EPISODE 1 4:42
    2. Objects

      EPISODE 2 9:24
    3. Inheritance

      EPISODE 3 10:47 Free
    4. Abstract Classes

      EPISODE 4 8:00 Free
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